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Earth magus

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The Earth Magus uses the elemental power of the earth to better enhance the

abilities they already possess. They have the power to conjure more 

powerful earth elementals and their spell "Stone Skin" is far more potent

than their unspecialized counterparts.


==See also==

* Conjurer

* Stone skin


==Allowed races==

* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Goblin, Githzerai, Kobold


==Innate abilities==

 stone skin (obtained at level 30)

*living stone (obtained at level 30)

'*' Designates passive ability.


==Skills==

None.


==Spells==

7th Circle: earthen maul

10th Circle: transmute rock to mud

12th Circle: earthen tomb


Air magus

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==Description==

The Air Magus has mastered the elements of the air itself.

They can transform their very bodies into particles of 

air, making them difficult to knock down. They may also

transform an entire room into that similar to the

Elemental Plane of Air, causing all in the room both the

benefits and drawbacks of battling on that terrain.


==See also==

* Conjurer

* Earth Magus

* Fire Magus

* Water Magus



==Allowed races==

* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Goblin, Githzerai, Kobold


==Innate abilities==

*fly (obtained at level 30)

*speedy (obtained at level 30)

'*' Designates passive ability.


==Skills==

None.


==Spells==

7th Circle: cyclone

8th Circle: ethereal recharge

9th Circle: electrical execution, group haste

10th Circle: air form, transmute water to air

11th Circle: ethereal grounds


Fire magus

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The Fire Magus concentrates on offensive magic by using the element of 

fire. The specialization possesses extremely powerful spells the reducing

enemies to a mere pile of ash.


==See also==

* Air Magus

* Conjurer

* Earth Magus

* Water Magus


==Allowed races==

* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Goblin, Githzerai, Kobold


==Innate abilities==

*protection from fire (obtained at level 30)

'*' Designates passive ability.


==Skills==

None.


==Spells==

8th Circle: magma burst

10th Circle: solar flare, transmute rock to lava


Water magus

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The Water Magus concentrates on utilizing the healing powers of the element

of water. His affinity with this element allows him to breathe underwater 

and to automatically conjure water for his use at will. It also allows his pets to

be slightly more defensive in nature, transferring the damage they take to the

lifeforce of the Magus, and having the ability to regenerate much, much faster

than typical elemental pets. Yet, he is not without offensive abilities.


==See also==

* Air Magus

* Conjurer

* Earth Magus

* Fire Magus


==Allowed races==

* Human, Drow Elf, Grey Elf, Halfling, Gnome, Orc, Githyanki, Goblin, Githzerai, Kobold


==Innate abilities==

*waterbreath (obtained at level 30)

*regeneration (obtained at level 36)

*protection from fire (obtained at level 30)

 conjure water (obtained at level 30)

*protection from cold (obtained at level 30)

'*' Designates passive ability.


==Skills==

None.


==Spells==

7th Circle: water to life

10th Circle: dread wave, transmute mud to water

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